The days leading up to posting "Dreams Of The End - Prelude" were quite very stressful but I was feeling optimistic. I pulled more than one all nighter trying to get everthing working. I thought that'd be one of the last stops before the game would be ready to be tested. It ended up being a bit of a disaster. I was pretty dissapointed. I imagine anyone else who played it was dissapointed too. For some people it'd be barely playable. It'd often stutter, crash and fail to load correctly. The issues ran so deeply it meant I had a lot more work to do than I had originally anticipated. I ended up taking it down not long after I posted it and started making progress on the issues. I haven't posted any updates for quite some time because of this. I wanted to come back with something to show for it. I didn't want to post about things got worse and not better. Mostly I think I needed something that people could actually play. I should have just made the art book without the game. It would